Archive for September, 2010

+10 EXP

Posted in 3d with tags , , , , , on September 30, 2010 by kyralhills

So I’ve been doing a few days of research this week, found some amazing resources (most obtained /found at and have been taking an interest in the best that character meshes can be. I’ve come to the conclusion that I need to step up the quality of my character’s meshes before I unrawap them. They will probably still be the first iterations of many throughout the next few months, but the less re-modelling I have to do (rather than tweaking instead), the better.

My task for today was to improve Pavlas hair. I tried to do something that used bulk and planes together to (hopefully) create a better solution for texturing:

When I get to creating the hair planes I will be using Paul Toscas ‘Making of Varga’ hair tutorial as a guide:


Posted in 3d with tags , , , , on September 23, 2010 by kyralhills

I haven’t been posting daily as usual, as I wanted to get to a certain point with my models, where I could unwrap the individual parts of the mesh and take them into a sculpting program. I’m still not quite there, as I’d like to remodel some of the areas I’m less satisfied with (hands, shoes etc), but thought I’d share my progress anyhow (prepare for a barrage of images!):

Baggy trousers

Posted in 3d with tags , , , , on September 20, 2010 by kyralhills

Its been abit of a slow day today, took a while to find decent reference pics for Jins trousers, but here they are (complete with chunky skate shoes, not that you can tell right now):

late night skullking

Posted in Painting with tags , , on September 18, 2010 by kyralhills

(Title as suggested by Mike XD)

Felt like painting tonight, just for fun 🙂

Several hours or so painting n blocking out colours whilst on my PC etc:

(Huzzah for terrible lighting and phone cam, i really need a real camera 😛 )

To be continued..

The surreal continues..

Posted in Digital Painting with tags , , , on September 18, 2010 by kyralhills

A little bit stuck with this piece at the moment, here it is so far without the character coloured:

Hmm! ¬.¬

These boots were made for walkin’..

Posted in 3d with tags , , , , on September 16, 2010 by kyralhills

So, modelling clothes is creeping onto new territory for me. This is how far I’ve got today, not entirely sure if the creases will look correct in a sculpting program but this will be my first attempt! Tried to give the characters torso seams but they don’t seems to sub-divide quite right, will have to do some research and experimenting:

Mesh Menagerie

Posted in 3d with tags , , , , on September 15, 2010 by kyralhills

Just a quick character comparison since I’ve finished adapting the mesh to match Jin’s physique:

Tomorrow i’ll be moving onto clothing my characters, exciting! 😀