Just a quick character comparison since I’ve finished adapting the mesh to match Jin’s physique:
Tomorrow i’ll be moving onto clothing my characters, exciting! 😀
This entry was posted on September 15, 2010 at 3:44 pm and is filed under 3d with tags 3ds max, character, mesh, modelling, topology. You can follow any responses to this entry through the RSS 2.0 feed.
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